Gaming · Minecraft damage

Minecraft fall damage calculator.

Fall damage is the drop in blocks minus 3, rounded down, in HP (2 HP = 1 heart). A 23-block drop does 20 HP, which kills a player on a full health bar. Feather Falling removes 12% per level and Protection 4% per level, together capped at 80%, which makes 102 blocks the longest drop a 20 HP player can survive. Example: a 50-block drop with Feather Falling IV and Protection IV on two pieces does 47 × 0.2 = 9.4 HP.

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Your numbers

The change in Y from where you start falling to where you land. The first 3 blocks are free.
Boots can carry both Feather Falling and Protection. Armor material does not matter for fall damage.
20 HP is a full bar of 10 hearts. Add 2 for each Absorption heart you hold.

Result

Working out the result.

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How Minecraft fall damage is calculated

The Minecraft Wiki gives the rule for most players and mobs as damage = max(0, floor((fall distance − safe fall distance) × fall damage multiplier)). For a player the safe distance is 3 blocks and the multiplier is 1, so every block past the third costs 1 HP, half a heart. It is the change in Y that counts, not how fast you fall. A drop of 4 blocks does 1 HP, 10 blocks does 7 HP and 23 blocks does 20 HP, which is a full health bar.

Reductions come after that. Enchantments each have a protection factor: Feather Falling gives 3 per level (12 at level IV) and Protection gives 1 per level on each armor piece. The factors of all worn pieces add up, are capped at 20, and the damage is reduced by factor ÷ 25, so the ceiling is 80%. Resistance removes a further 20% per level. This page multiplies those together, which reproduces every row of the wiki's Feather Falling damage table.

Worked examples with real numbers

How far can you fall with each setup?

This table is computed by the same code as the calculator, for a 20 HP player who lands on solid ground unless the row says otherwise.

Setup (20 HP)Damage from a 50-block dropLongest drop survived
No enchantments47 HP22 blocks
Feather Falling I41.36 HP25 blocks
Feather Falling II35.72 HP29 blocks
Feather Falling III30.08 HP34 blocks
Feather Falling IV24.44 HP41 blocks
Feather Falling IV + Protection IV on one piece16.92 HP58 blocks
Feather Falling IV + Protection IV on two or more pieces9.4 HP102 blocks
Landing on a hay bale, no enchantments9 HP102 blocks
Landing on a bed, no enchantments22 HP45 blocks
Resistance II, no enchantments28.2 HP36 blocks

The 102-block ceiling comes from the 80% cap: 103 blocks would do 100 × 0.2 = 20 HP, which is fatal, matching the wiki table row for 103 blocks.

What this calculator leaves out

It uses whole-block heights as the wiki table does, and it rounds the base damage down before applying percentages. It does not model Jump Boost, Slow Falling timing, mace smash attacks, riding mounts, elytra crashes, or mobs with their own fall multipliers. Water, cobweb, powder snow, slime blocks and sweet berry bushes are grouped as “no damage” because the wiki lists each as negating fall damage; landing on the edge of a block, sneaking tricks and scaffolding rules can change what actually happens in play. Test a risky drop with a creative-mode copy of your world first.

This is a fan-made tool, not affiliated with Mojang or Microsoft. Related: the armor damage reduction calculator for mob and player hits, and the Minecraft XP level calculator.

Common mix-ups

  1. Minecraft Wiki: Damage (fall damage)
  2. Minecraft Wiki: Feather Falling
  3. Minecraft Wiki: Hay Bale (falling)

Checked against these sources on .

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Frequently asked questions

How much fall damage do you take in Minecraft?

You take 1 HP (half a heart) for every block fallen beyond the first 3, rounded down. A 10-block drop does 7 HP, a 20-block drop 17 HP and a 23-block drop 20 HP, which kills a player on a full health bar.

How far can you fall in Minecraft without dying?

With no protection, 22 blocks leaves a 20 HP player on half a heart and 23 blocks is fatal. With Feather Falling IV and Protection IV on two or more armor pieces, the 80% cap lets you survive up to 102 blocks.

Does armor reduce fall damage?

Not by itself. The Minecraft Wiki says armor does not reduce fall damage, but Feather Falling and Protection enchantments on armor do. Armor points and toughness play no part in fall damage.

How much does Feather Falling reduce fall damage?

Feather Falling reduces fall damage by 12% per level: 12%, 24%, 36% and 48% for levels I to IV. It counts as 3 protection factor per level, and all enchantments together cap at 20, which is an 80% reduction.

How much damage does a hay bale prevent?

A hay bale or honey block brings fall damage down to 20% of normal. A 50-block drop that would do 47 HP does 9 HP on hay, and the longest survivable drop on hay is 102 blocks at 20 HP.

What does the Resistance effect do to fall damage?

Resistance reduces damage by 20% per level, so level V removes all of it. This calculator applies Resistance after the enchantment reduction; because both are percentages the order does not change the total.

Sources

Retrieved

Fan-made tool, check the wiki after game updates

Not affiliated with Mojang Studios or Microsoft. Minecraft is a trademark of its owner. Values follow the Minecraft Wiki as read on 26 October 2026; a game update can change damage rules. Nothing you type is sent or stored.